Why $700 could be a "death sentence" for the Steam Machine

Valve's Steam Machine faces significant price pressure as component costs surge. The console maker is expected to absorb the increased costs, which could amount to hundreds of dollars more than initial projections.

Analysts predict that Valve's Steam Machine will start at $599 and possibly top out at $1,000, with some estimates suggesting prices as high as $2,000 for the high-end model. However, not all analysts agree on these price points, with some predicting that the Steam Machine could cost less than initially thought.

The impact of the price increase on sales will be significant, according to experts. Michael Pachter, a Wedbush Morgan analyst, believes that $700 is a "death sentence" for the Steam Machine's chances of success. He expects the console to sell around 5 million units, but at higher prices, those numbers could plummet.

Valve's advantage in pricing lies in its ability to control costs through direct sales and eliminate retailer markups, which Sony and Microsoft cannot match. However, analysts note that the relative price difference between Valve and other console makers will still matter.

The Steam Machine's popularity hinges on its target audience: PC gamers who want a living room setup without the hassle of building their own machine. While these consumers are likely to absorb small price increases, larger price jumps could deter potential buyers.

Valve faces significant challenges in expanding its SteamOS ecosystem beyond enthusiast audiences and competing with established console makers like Sony and Microsoft. The rising component costs threaten the company's ability to grow at a rapid pace.

The Steam Machine's pricing strategy will be crucial in determining its success, as it seeks to balance profitability with customer demand.
 
Component costs are through the roof ๐Ÿคฏ. Steam Machine is gonna get smashed by $700 price tag ๐Ÿ’ธ. Not sure if Valve can handle the heat ๐Ÿ”ฅ.
 
omg $700 is like too much for anyone lol ๐Ÿ˜‚ they're gonna have to lower prices or ppl just wont buy it ๐Ÿค‘ Valve can control costs by selling direct but the price diff between them and sony/microsoft still matters ๐Ÿค” if pc gamers are worried about building their own machine then smaller price jumps would be better ๐Ÿ’ธ
 
๐Ÿค” You know what they say about when the going gets tough, the tough get creative ๐Ÿ’ก. Valve is really showing us that sometimes you gotta take a risk and adapt to changing circumstances ๐Ÿ”„. The question is, will their willingness to absorb these price hikes be enough to keep the Steam Machine on track? Or will it end up being a victim of its own success ๐Ÿš€. For me, this whole situation teaches us about the importance of flexibility and resilience in business. We can't always control external factors like component costs, but we can choose how we respond to them ๐Ÿ’ช. Can you tell me what's the most important thing for any entrepreneur or business owner to keep in mind when facing uncertainty? ๐Ÿค—
 
๐Ÿค”๐Ÿ’ธ๐Ÿ˜ฌ Valve's Steam Machine is gonna be super pricey now ๐Ÿš€๐Ÿ’ฐ I mean, $1,000? ๐Ÿคฏ That's just outta reach for most gamers ๐Ÿ‘พ๐Ÿ’ป. But you know what? I think it's still a great idea ๐Ÿ’ก, especially if they can keep costs low like they did with Steam sales ๐ŸŽฎ. The problem is that component prices are crazy right now ๐Ÿ”ฅ and that's gonna hurt Valve's wallet ๐Ÿ’ธ.

๐Ÿค”๐Ÿ’ญ Maybe they should just raise the price for some models and lower it for others? That way, they don't lose too many customers ๐Ÿ‘‹ but still make a profit ๐Ÿ’ธ. And let's be real, $700 is like a "death sentence" ๐Ÿšฎ as one analyst said, so yeah that's gonna hurt sales ๐Ÿ“‰.

I'm still hyped about the Steam Machine though ๐ŸŽ‰! Who knows, maybe Valve can make it work? ๐Ÿคž We'll just have to wait and see ๐Ÿ’ญ.
 
I FEEL LIKE THE STEAM MACHINE IS GOING TO BE A BIG BOMB ๐Ÿคฏ๐Ÿ˜ฌ IF THEY DON'T WATCH OUT FOR THOSE PRICES!!! $599-$2,000 IS JUST TOO MUCH FOR MOST PEOPLE!!! i mean, who's gonna shell out that kinda cash for a console when you can just buy a gaming PC or even a regular ol' TV for that price?! ๐Ÿค‘ Valve needs to think about their target audience and what they're willing to pay, because right now it seems like the prices are going to be a major turnoff. They need to find a sweet spot where they make some money but still stay competitive with the big boys. Fingers crossed they can figure it out! ๐Ÿ‘
 
ugh, i feel like valve is gonna have a hard time selling this thing ๐Ÿค‘... if they can even hit those high-end prices of $2k or more, it's gonna be tough for regular gamers who just wanna play games in the comfort of their own home without breaking the bank ๐Ÿ’ธ. and let's be real, the price jump from what i was expecting is crazy expensive ๐Ÿ˜ฑ. maybe valve should've started with a lower price point to get people hooked on steam before racking up the costs ๐Ÿค”
 
I'm not surprised to see Valve struggling with price pressure. I mean, have you seen the prices of gaming PCs lately? They're crazy! And now they're passing those costs on to us, huh? I don't blame them for wanting to make a profit, but $599-$2,000 is just ridiculous. Like, who's gonna pay that much for a console? Not me, that's for sure.

I think Valve needs to rethink its pricing strategy. They need to find a way to balance profits with customer demand. And I don't think eliminating retailer markups is the answer. That's just not how it works in the real world. But at the same time, they do have an advantage with direct sales, so maybe that's where they can cut costs and pass the savings on to us.

It's all about finding that sweet spot, you know? Not too cheap, not too expensive. I'm keeping a close eye on this, though. If it flops because of the price, it'll be a big shame.
 
I'm not buying into all this hype about the Steam Machine ๐Ÿค”. I mean, sure, higher component costs are gonna hit Valve hard, but 2k for a console? That's just crazy talk ๐Ÿ’ธ. What makes anyone think people will shell out that kind of cash when you can just build your own rig for half the price? And what about those who aren't into gaming at all - they're not exactly going to be drooling over a Steam Machine just because it's got some fancy tech ๐Ÿคทโ€โ™‚๏ธ. I'd like to see some real data on these predicted sales numbers before I start betting my money on Valve's chances ๐Ÿ˜ฌ.
 
Ugh ๐Ÿคฏ I'm not surprised by these price hikes... Component costs are crazy right now and Valve is gonna have to eat those losses or absorb 'em into the final product. The thing is, if they go too high, PC gamers might start looking elsewhere for a more affordable option like buying a pre-built gaming rig instead of shelling out all that cash for a console. And I mean, $2,000 is just straight up crazy ๐Ÿ’ธ... I don't think anyone's gonna shell out that kinda cash unless they're serious PC enthusiasts and even then, maybe not.

But what really worries me is how this affects Valve's growth plans ๐Ÿค”. If the Steam Machine can't compete with the likes of Sony and Microsoft on price, it's tough to see how Valve can expand its ecosystem and make a real impact in the market. They're already gonna have to deal with retailers taking a bigger cut than they would with their competitors... This is like, a classic case of pricing strategy gone wrong ๐Ÿ“‰
 
๐Ÿค” just thinking about getting one of these steam machines... $1k is kinda steep for me ๐Ÿ˜… but i get why valve wants to make some cash, they've been losing money on pc games and all that ๐Ÿ’ธ the problem is if it's too pricey, gamers might go back to buying ps4/xbox or wait for next gen consoles ๐Ÿ“บ anyway, valve has always been about being different, so maybe this is just another way to do that ๐Ÿ’ฅ
 
Ugh, I'm so done with these console prices ๐Ÿค‘๐Ÿ’ธ. Like, can't we just keep it simple? The fact that component costs are skyrocketing is a bummer, but the price hikes for the Steam Machine feel excessive ๐Ÿคฏ. I get why Valve wants to make some profit, but $2k is just crazy talk ๐Ÿ’ฅ. As a gamer, I just wanna play games not break the bank ๐Ÿ’ธ. How's this gonna affect PC gamers who just want a hassle-free living room setup? Not good at all ๐Ÿ˜. SteamOS needs to focus on building its ecosystem and competing with the big boys ๐Ÿš€. Price strategy is key here... hoping Valve figures it out ๐Ÿ‘
 
I gotta say, I'm kinda stoked about the Steam Machine despite these crazy high price tags ๐Ÿ˜Š. Like, sure, $599 might seem steep for some folks, but Valve's all about control and eliminating those pesky retailer markups, which is a game-changer in itself ๐Ÿค‘. And let's be real, PC gamers are willing to shell out big bucks for the ultimate gaming experience at home โ€“ just look at those high-end gaming rigs ๐Ÿคฏ!

Of course, I get that $700+ might be a stretch for some budgets, but I think Valve's got this ๐Ÿ™Œ. They're not just about selling consoles; they're building an ecosystem and changing the way we play games. And hey, if it means fewer Steam Machines sell out, that's still a win in my book ๐Ÿ˜Ž! The real challenge is gonna be expanding that ecosystem beyond PC gamers, but I've got faith in Valve โ€“ they're innovators ๐Ÿš€!
 
Ugh, this is gonna be a disaster ๐Ÿคฆโ€โ™‚๏ธ. Valve's trying to cut corners by absorbing the extra cost of components, but that's just gonna make their product even more expensive than Sony and Microsoft's consoles already are ๐Ÿ’ธ. And don't even get me started on the whole "direct sales" thing - yeah right, like that's gonna save 'em from themselves ๐Ÿ˜’.

I mean, $599? That's out of reach for most people's budgets ๐Ÿค‘. And 5 million units? Please, they're lucky if they sell half that many at these prices ๐Ÿคช. The whole SteamOS ecosystem thing is just a pipe dream, Valve's just trying to cash in on the PC gamer crowd before it's too late ๐Ÿ’ฃ.

And what about all those people who were gonna build their own rigs and save some cash? Now they're stuck paying through the nose for a pre-built console ๐Ÿคฆโ€โ™‚๏ธ. This is a nightmare scenario, folks ๐Ÿ˜ณ. Valve needs to rethink their strategy ASAP or risk getting left in the dust ๐Ÿ’จ.
 
idk why people get so worked up about consoles... i mean i'm hyped for my new gaming laptop tho ๐Ÿคฃ just got the latest gpu and i can already play all my favorite games at 4k resolution ๐Ÿ˜ anyway back to steam machine - think its gonna be a good thing that valve controls costs themselves? it means they can offer better prices in the long run. or maybe not, like if they're absorbing huge costs right now because of component price hikes ๐Ÿค‘
 
๐Ÿ˜• I feel for Valve right now... they're putting so much into this new thing and you can just imagine how disappointing it'd be if sales tank because of a few hundred bucks more than expected ๐Ÿ’ธ. The PC gamers who are gonna buy this are probably super loyal to Steam already, but still, that's a big chunk of change ๐Ÿค‘. I hope they can pull off the pricing and make it work... otherwise, all those hours Valve spent building up SteamOS would go down the drain ๐Ÿ˜”.
 
I just got back from the most random trip to the beach ๐Ÿ–๏ธ and I'm still thinking about that one seagull that kept stealing food from me... like, what's up with that? Anyway, back to Steam Machines... I wonder if Valve could use some of that money to create a new game instead of just raising prices? Wouldn't that be awesome? Just imagine the hype around a brand new IP! ๐Ÿค” And have you tried those new VR headsets? Game. Changer.

I also started reading this weirdly fascinating book about the history of escalators and it totally blew my mind... did you know that the first escalator was invented in 1862? Crazy! Okay, focus, right? So, back to Steam Machines... I think Valve needs to make sure they're targeting the right audience with their pricing. Like, if they go too high, they'll scare off PC gamers who just want a easy setup.

Oh, and have you tried that new coffee shop downtown? The latte art is insane! ๐Ÿคช
 
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