Ubisoft, a gaming giant known for its iconic franchises like Assassin's Creed and Far Cry, is embarking on its second round of layoffs in 2026, targeting two Swedish studios: Massive Entertainment and Ubisoft Stockholm. The company has proposed an organizational restructure affecting approximately 55 roles across the two studios.
As part of the restructuring plan, workers at Massive โ the developer behind Star Wars Outlaws, The Division series, and Avatar: Frontiers of Pandora โ were offered voluntary buyouts in late 2025 as part of Ubisoft's cost-cutting efforts. However, it seems that not all employees will be given this option.
Ubisoft claims that the proposed changes are "forward-looking and structural," unrelated to individual performance or recent work quality. The company states that its long-term direction for the studios remains unchanged, with Massive working on projects including The Division 3, while Ubisoft Stockholm is developing a new franchise using the Ubisoft Scalar cloud computing tech.
This latest restructuring follows a significant layoff in January when Ubisoft shut down its studio in Halifax, resulting in the loss of 71 jobs. Workers at that studio had unionized just 16 days earlier. It appears that Ubisoft is continuing to streamline operations across its studios as part of an ongoing effort to reduce costs and refocus on future projects.
The impact of this restructure will be felt by those affected, many of whom have dedicated years of service to the company. As Ubisoft moves forward with its restructuring plan, it remains to be seen how these changes will shape the gaming landscape in the coming months.
As part of the restructuring plan, workers at Massive โ the developer behind Star Wars Outlaws, The Division series, and Avatar: Frontiers of Pandora โ were offered voluntary buyouts in late 2025 as part of Ubisoft's cost-cutting efforts. However, it seems that not all employees will be given this option.
Ubisoft claims that the proposed changes are "forward-looking and structural," unrelated to individual performance or recent work quality. The company states that its long-term direction for the studios remains unchanged, with Massive working on projects including The Division 3, while Ubisoft Stockholm is developing a new franchise using the Ubisoft Scalar cloud computing tech.
This latest restructuring follows a significant layoff in January when Ubisoft shut down its studio in Halifax, resulting in the loss of 71 jobs. Workers at that studio had unionized just 16 days earlier. It appears that Ubisoft is continuing to streamline operations across its studios as part of an ongoing effort to reduce costs and refocus on future projects.
The impact of this restructure will be felt by those affected, many of whom have dedicated years of service to the company. As Ubisoft moves forward with its restructuring plan, it remains to be seen how these changes will shape the gaming landscape in the coming months.