UK Study Finds No Link Between Social Media Time and Teen Mental Health Problems
A new study published in the Journal of Public Health has shattered concerns that excessive social media use among teenagers is causing an increase in mental health problems. Researchers at the University of Manchester tracked the online habits, gaming frequency, and emotional difficulties of over 25,000 11- to 14-year-olds for three school years, concluding that screen time spent on social media or gaming does not predict later mental health issues.
The study's findings contradict existing concerns that teenagers who spend more time on social media are more likely to experience depression, anxiety, and other emotional difficulties. Contrary to expectations, the research found no significant link between heavier social media use or frequent gaming and increased symptoms of anxiety or depression in the following year.
Girls' social media use during key transition periods, such as moving from Year 8 to Year 9 and from Year 9 to Year 10, was not found to have a detrimental impact on their mental health. Similarly, more time spent gaming was also shown to have zero negative effect on pupils' mental well-being.
Lead author Dr. Qiqi Cheng emphasized that the study's results do not support the idea that simply spending time on social media or gaming leads to mental health problems. Rather, she noted that the story is complex and multifaceted, with many factors contributing to an individual's mental health. The researchers highlighted that online experiences can have varying effects depending on how they are used.
The study also examined whether the type of activity performed online influences mental health outcomes. Participants were asked about their social media use, including chatting with others, posting content, browsing feeds, and scrolling through posts. The scientists found no evidence to suggest that these activities drive mental health difficulties.
While the findings do not suggest that technology is inherently harmful, the authors stressed that hurtful messages, online pressures, and extreme content can have negative effects on well-being. However, they argue that focusing solely on screen time is not helpful in addressing these issues, as it overlooks other important factors, such as social connections and emotional support.
"The story is far more complex than that," said Prof Neil Humphrey, a co-author of the study. "Rather than blaming technology itself, we need to pay attention to what young people are doing online, who they're connecting with, and how supported they feel in their daily lives."
A new study published in the Journal of Public Health has shattered concerns that excessive social media use among teenagers is causing an increase in mental health problems. Researchers at the University of Manchester tracked the online habits, gaming frequency, and emotional difficulties of over 25,000 11- to 14-year-olds for three school years, concluding that screen time spent on social media or gaming does not predict later mental health issues.
The study's findings contradict existing concerns that teenagers who spend more time on social media are more likely to experience depression, anxiety, and other emotional difficulties. Contrary to expectations, the research found no significant link between heavier social media use or frequent gaming and increased symptoms of anxiety or depression in the following year.
Girls' social media use during key transition periods, such as moving from Year 8 to Year 9 and from Year 9 to Year 10, was not found to have a detrimental impact on their mental health. Similarly, more time spent gaming was also shown to have zero negative effect on pupils' mental well-being.
Lead author Dr. Qiqi Cheng emphasized that the study's results do not support the idea that simply spending time on social media or gaming leads to mental health problems. Rather, she noted that the story is complex and multifaceted, with many factors contributing to an individual's mental health. The researchers highlighted that online experiences can have varying effects depending on how they are used.
The study also examined whether the type of activity performed online influences mental health outcomes. Participants were asked about their social media use, including chatting with others, posting content, browsing feeds, and scrolling through posts. The scientists found no evidence to suggest that these activities drive mental health difficulties.
While the findings do not suggest that technology is inherently harmful, the authors stressed that hurtful messages, online pressures, and extreme content can have negative effects on well-being. However, they argue that focusing solely on screen time is not helpful in addressing these issues, as it overlooks other important factors, such as social connections and emotional support.
"The story is far more complex than that," said Prof Neil Humphrey, a co-author of the study. "Rather than blaming technology itself, we need to pay attention to what young people are doing online, who they're connecting with, and how supported they feel in their daily lives."