Four months and 40 hours later: my epic battle with 2025's most difficult video game

Suffering in Video Games: A New Perspective on Pain

I still remember the day I started playing Hollow Knight: Silksong, a game that had been eagerly anticipated for years. As I delved into its dark world, I was struck by the eerie sense of eeriness and the unsettling feeling of dread that permeated every moment of gameplay. The journey through Pharloom, the corrupted underground bug kingdom, was not unlike my own life at the time - a constant battle against pain and suffering.

My experience with brachial neuritis, inflammation of the nerve path that travels from the base of your neck down to your hand, had left me feeling drained and broken. The diagnosis came as a shock, and I was forced to confront the harsh reality of my condition. But in playing Silksong, I found an unlikely solace - a game that would teach me how to live with pain, rather than try to overcome it.

As I navigated the twisted tunnels and dark forests of Pharloom, I began to realize that suffering is not something to be feared or defeated; it's simply a part of life. The game's narrative, which follows Hornet, a masked spider on a quest to save the kingdom, is not one of triumph over adversity but of embracing the uncertainty and fragility of existence.

The journey through Pharloom is not an easy one - it's a slow and painful process that requires patience, resilience, and self-awareness. The game's developers have crafted a world that is both beautiful and terrifying, with creatures that seem to embody every fear and anxiety I've ever experienced. And yet, despite the sense of dread that pervades every moment, there is a strange sense of freedom in playing Silksong.

For me, the game has become a way to explore my own suffering - to acknowledge its presence, observe it, and learn to live with it. It's not about persevering through pain or overcoming it; it's about finding ways to coexist with it. In doing so, I've discovered that acknowledging pain is the first step towards learning to live with it.

The experience has been transformative, teaching me valuable lessons about self-awareness, patience, and resilience. Playing Silksong slowly, over months, has allowed me to develop a new relationship with pain - one of acceptance rather than fear. It's a lesson that I believe applies far beyond the world of video games.

As I near the end of my journey through Pharloom, I'm left with a sense of gratitude for this game and its impact on my life. Hollow Knight: Silksong has taught me that suffering is not something to be feared or defeated; it's simply a part of life - one that requires patience, resilience, and self-awareness. And in embracing that uncertainty, I've discovered a newfound sense of freedom and peace.
 
I'm loving this new perspective on pain in video games ๐Ÿคฏ. As someone who's also struggled with chronic fatigue syndrome (TBS), I can attest to how gaming can be both a blessing and a curse ๐Ÿ˜ด๐Ÿ’ป. On one hand, it provides an escape from the constant discomfort and anxiety that comes with living with TBS. On the other hand, it can be triggering for some people, especially those who experience heightened pain or sensory issues ๐Ÿค•.

But what I appreciate about Hollow Knight: Silksong is its willingness to explore the complexities of pain and suffering in a way that's both thought-provoking and emotionally resonant ๐ŸŒŠ. By presenting pain as a fundamental aspect of life, rather than something to be overcome, it encourages players (and viewers) to reevaluate our relationship with discomfort ๐Ÿค”.

As someone who's had to navigate the dark alleys of TBS for years, I can say that this game has given me some valuable insights into how to cope with pain. It's not about avoiding or fighting pain; it's about learning to live with it in a way that's sustainable and fulfilling ๐ŸŒˆ.

I'm glad someone is talking about the importance of emotional validation in video games ๐Ÿ’ฌ. We need more games like Hollow Knight: Silksong that acknowledge the complexities of human experience and encourage players to explore their emotions, rather than just pushing us through levels or quests ๐Ÿ”ฅ.
 
I feel so bad for people who have to go through real-life pain & suffering... playing games can be such a great distraction, tho! ๐Ÿคฏ It's actually kinda cool how the game Silksong uses pain as a way to explore life & existence ๐ŸŒŸ like it's saying that pain isn't something we should fear or try to overcome, but just learn to live with it ๐Ÿ˜”. I think it's also pretty awesome that the games devs created this whole world where you can experience those feelings in a safe space ๐ŸŽฎ.
 
I'm so with you on this ๐Ÿคฏ. Suffering is like, the ultimate meta-game, right? You're already playing a game where your life's literally being controlled by pain, inflammation, and all that jazz. And yet, instead of trying to level up or defeat it, we gotta just... accept it, I guess? It's like, what if suffering isn't even something we can "beat" but more like this constant, slow-burning fire in the background that we just gotta learn to live with?

I mean, think about it. We spend so much time trying to control every aspect of our lives, and then life just throws us a curveball - literally - and we're like "what do I even do now?" But maybe the whole point is not to win or achieve some sort of triumph but just to... exist? Like, in all your pain-ridden glory? It's trippy to think about.
 
๐ŸŒˆ playing video games can actually be super therapeutic for people dealing with chronic pain ๐Ÿค•, like brachial neuritis. it's not about beating the system or overcoming the pain, but more about learning to coexist with it. silksong is a great example of this - the game takes you on a journey through a dark and twisted world that mirrors your own experiences ๐Ÿ˜”. the devs have created a world where the main character just kinda exists in this state of suffering and uncertainty, which I think is really powerful ๐Ÿ’ญ. it's like, acknowledging pain isn't the end of the world ๐ŸŒŸ, but more about finding ways to live with it and learn from it.
 
๐Ÿ’ก "You can't go back and change the beginning, but you can start where you are and change the ending." - C.S. Lewis

I think it's amazing how video games can provide solace to people dealing with pain and suffering. It's like they offer a safe space for us to process our emotions and come out stronger on the other side. For those who have brachial neuritis or any other chronic condition, I hope there are more games that can provide similar comfort and guidance. And to the developers of Hollow Knight: Silksong, kudos for creating a game that tackles tough topics with such care and sensitivity! ๐ŸŽฎ
 
I JUST FINALLY PLAYED THAT NEW GAME HOLLOW KNIGHT: SILKSONG AND IT'S TRULY A GAME CHANGER FOR ME!!! ๐Ÿคฏ I FEEL LIKE THE DEVELOPERS REALLY UNDERSTAND WHAT PEOPLE GO THROUGH WITH PAIN AND SUFFERING, YOU KNOW? ๐Ÿค IT'S NOT JUST ABOUT BEATING LEVELS OR WINNING BATTLES, IT'S ABOUT LEARNING TO LIVE WITH THE THINGS THAT ACHES US. ๐Ÿ’” I MEAN, I'VE BEEN DEALING WITH BRACHIAL NEURITIS FOR A WHILE NOW AND IT'S AMAZING HOW MUCH THIS GAME HAS HELPED ME SEE MY CONDITION IN A DIFFERENT LIGHT. ๐ŸŒŸ IT'S NOT ABOUT OVERCOMING PAIN OR BEATING THE SYSTEM, IT'S ABOUT FINDING WAYS TO COEXIST WITH IT. ๐Ÿ’†โ€โ™€๏ธ I FEEL LIKE I CAN BREATHE EASIER NOW AND APPRECIATE LIFE IN A WAY THAT I HADN'T BEFORE. ๐ŸŒˆ
 
๐Ÿ˜Œ Playing through Hollow Knight: Silksong really hit me hard, you know? It's like the devs understood how to tap into our deepest fears and anxieties. The whole experience feels so immersive, it's like you're right there with Hornet, navigating these dark tunnels and forests. For me, it was like they took all my pain and suffering from real life and just... put it in a game ๐Ÿ˜ฉ. But in a weird way, that's actually kinda liberating? I mean, the game doesn't try to fix everything or offer some neat solution; it just kind of accepts pain as part of the deal. And that's kinda what we need more of in our lives, right? Not trying to overcome or fear our struggles, but just... learning to live with them, you know? ๐Ÿคฏ
 
I played this new game Hollow Knight: Silksong with my friends during lunch break last week ๐Ÿค” and it was SO DEEP ๐Ÿคฏ. It's like the devs really understood what we go through in school and life, you know? We're all struggling with exams, deadlines, and just trying to balance everything out ๐Ÿ“. But this game is different, it's like it's speaking our language, you feel me? ๐Ÿค— It's not about winning or losing, it's about surviving and finding a way to live with the pain ๐Ÿ’”. I mean, who hasn't felt that way at some point? Like, my friend got into a fight in gym class last year ๐Ÿ˜‚ and we all just kinda... empathized with each other ๐Ÿค. Anyway, this game is like therapy for gamers or something ๐Ÿ™„. We can play it during study breaks and actually learn something ๐Ÿ’ก.
 
Game developers are actually pretty perceptive when it comes to creating experiences that resonate with real-life struggles ๐Ÿคฏ. Playing Hollow Knight: Silksong can indeed be a powerful way to cope with pain and suffering - just think about how much cathartic value those intense boss battles must be for people dealing with chronic conditions! ๐ŸŽฎ๐Ÿ’ช

The idea of embracing uncertainty and fragility is super relatable, tbh. I mean, who hasn't felt like Hornet navigating Pharloom's treacherous tunnels? The slow and painful process can feel like a nightmare, but hey, it's all about finding those hidden patterns and rhythms ๐Ÿ•ท๏ธ.

What really gets me is how this game validates the experience of living with pain. It's not about winning or overcoming - it's about adapting and learning to coexist. That's so empowering, imo ๐Ÿ’ช.
 
๐Ÿคฏ Playing games like Hollow Knight: Silksong can be super therapeutic for people dealing with chronic pain. It's crazy how they can tap into your emotions & create this immersive world that mirrors our real-life struggles ๐ŸŒซ๏ธ. For me, it's all about finding that balance between facing your fears and accepting the fact that pain is just a part of life ๐Ÿ’”. The game's developers have masterfully crafted a narrative that's more about coexisting with suffering than trying to overcome it ๐Ÿค. I've learned so much from playing this game - how to be kinder to myself, practice patience & self-awareness, and find that freedom in embracing uncertainty ๐Ÿ˜Œ. If you're going through a tough time, I'd say giving games like Silksong a try might just be the best medicine ๐Ÿ’Š
 
I totally get why ppl play video games 2 deal with pain & suffering ๐Ÿค”๐Ÿ‘ I mean, who wouldn't wanna immerse themselves in a dark world & explore the twisted emotions that come w/ it? ๐ŸŒ‘๏ธ For me, it's all about finding ways 2 coexist w/ pain, rather than trying 2 push thru it. The devs of Hollow Knight: Silksong did an amazing job creatin' a world thats both beautiful & terrifying, makin' u confront ur deepest fears & anxieties. But instead of tryna defeat them, the game's all about embracin the uncertainty & fragility of life ๐ŸŒˆ๐Ÿ’–
 
I played Hollow Knight: Silksong too ๐Ÿค”, but I was surprised to see someone linking suffering to playing video games ๐Ÿ˜‚. It's actually pretty cool how this game can help people cope with pain. The way it explores the complexities of existence and uncertainty is really deep. Pharloom as a character is super eerie, right? ๐Ÿ‘ป But seriously, I think it's awesome that Silksong has become more than just a game for you - it's a tool to process your emotions and find peace in living with pain ๐Ÿ™. Have you noticed how the game's atmosphere changes throughout the journey? It's like you're walking through different stages of emotional healing ๐Ÿ’ก.
 
just started playing hollow knight silksong and i gotta say its so messed up ๐Ÿ˜ฉ like the world is literally dying and theres this one character who's just trying to survive but its not even about survival its about acceptance, you know? ๐Ÿคฏ the game makes you face your fears and stuff but instead of fighting them it's more like you're learning to coexist with them. for me its been super relatable since i deal with chronic pain all the time and its hard to find games that get it ๐Ÿ˜”
 
OMG ๐Ÿคฏ just finished reading this article about pain in video games and I'm SHOOK ๐Ÿค” it's like, the game devs are actually tapping into our deep emotional selves ๐Ÿ˜‚ and creating an experience that's not just fun but also cathartic? I mean, who wouldn't want to explore a dark underground kingdom while dealing with real-life pain? ๐Ÿ’€๐Ÿ‘ป for me, playing games like Hollow Knight is all about escapism ๐ŸŒ† but this article makes me realize it can be so much more than that... it's therapy in game form ๐Ÿ˜ด๐Ÿ’†โ€โ™€๏ธ anyone else ever felt like gaming was helping them cope with their emotions? ๐Ÿค—
 
I mean, I just played this new game Hollow Knight: Silksong and it's pretty deep ๐Ÿคฏ. I was thinking about my own struggles with chronic pain and how games can be kinda like therapy for us ๐Ÿ˜”. The way the devs made Pharloom a world that's both beautiful and terrifying is pretty cool, but also kinda relatable. I feel like the game is saying we should just accept our suffering instead of trying to fight it all the time ๐Ÿคทโ€โ™‚๏ธ. It's not an easy journey or anything, but if playing a game can help me process my emotions and find peace then I'm all for it ๐Ÿ˜Œ.
 
๐Ÿค” gaming can be super therapeutic for people dealing with chronic pain... i mean, i know someone who plays alot of dark Souls and they're literally obsessed with it, but its like they find this sense of comfort in the game's difficulty and struggle ๐Ÿ˜…. for me, games like silksong are more than just entertainment - its a way to process emotions and experiences that might be hard to tackle in real life ๐Ÿค.
 
I think playing video games about pain can actually make it worse... ๐Ÿค” but at the same time, it can also help you cope with it better? Like, I was really looking forward to playing Silksong and then I got hit with brachial neuritis, so I had a lot of time on my hands, but playing games about pain made me feel like I wasn't alone... ๐Ÿค• but that just added to the whole suffering thing.
 
I think gaming can actually be super helpful for people dealing with pain ๐Ÿค”.

Imagine you're exploring this dark underground world, Pharloom. You gotta navigate through these twisted tunnels and deal with all these creepy creatures ๐Ÿœ๐Ÿ‘ป. It's like life, right? We all got our own struggles and fears.

But in Silksong, I found that it's okay to not be okay ๐Ÿ˜”. The game shows you that pain is just a part of life - you can't avoid it or fight it forever. You gotta learn to live with it, accept it, and find ways to cope ๐Ÿค.

It's like creating a flowchart to manage your mental health ๐Ÿ’ก:

+ Problem: Pain
+ Goal: Find ways to cope
+ Action: Practice self-awareness, patience, and resilience
+ Outcome: Learn to live with pain, not fear it ๐Ÿ˜Œ

I think this is what makes gaming so powerful - it can help you process your emotions and develop a new perspective ๐ŸŽฎ. And who knows, maybe it's the same for people dealing with other mental health issues ๐Ÿค.

Anyway, I just wanted to share my thoughts on Silksong and how it's impacted me ๐Ÿ’–.
 
๐Ÿคฏ Playing video games as therapy is a thing now... I mean, who would have thought that getting lost in virtual worlds could be a way to cope with real-life pain? But honestly, it makes total sense - life's too short to try to "overcome" every little ache and worry. Silksong's world is like this twisted mirror reflection of our own lives, you know? It's all about embracing the unknown and finding a weird sort of comfort in the uncertainty. For me, gaming's become less about winning or escaping and more about just... existing with stuff. Like, I can still have my pain, but at least I've learned to live with it instead of fighting it head-on all the time. It's like, life's too complicated for us to just try to conquer every problem - sometimes you gotta just lean into it and find a way to make peace ๐Ÿ™
 
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