No half-assed performance: how playing with a live crowd turns video games into performance art

I'm so inspired by this whole thing ๐Ÿคฉ! Video games as performance art? Mind blown! I love how it brings people together, creates a sense of community, and makes you think. I've had those moments where I play solo and feel like my opinion is just getting lost in the void... but when it's collective, man, that's magic โœจ. It's like the game becomes this living, breathing thing that's greater than the sum of its parts. And that feeling of camaraderie? It gives me all the feels ๐Ÿ˜Š. I'm excited to see where this whole collective play thing goes and what other amazing experiences it brings us ๐ŸŽฎ.
 
I think it's dope that people are pushing boundaries with video games ๐Ÿคฏ๐ŸŽฎ! The idea of playing a game together as a team is so cool ๐Ÿ‘ซ๐Ÿ’ป. It reminds me of when I play Overwatch with my squad ๐Ÿฐโš”๏ธ. We all work together, communicate, and strategize to take down the enemy ๐Ÿ“Š๐Ÿ’ก.

I love how "Asses.Masses" uses live gameplay and audience participation to create a dynamic experience ๐ŸŽญ๐Ÿ‘€. It's like we're all part of this big puzzle-solving party ๐ŸŽ‰๐Ÿ”ง! And I'm glad you brought up how traditional gaming experiences can be so isolating ๐Ÿ˜”.

But yeah, games that make us feel something more than just 'high score' can be super memorable ๐Ÿ“š๐Ÿ’ญ. Like when I played Dark Souls for the first time... man, it was like my emotions were on fire ๐Ÿ”ฅ๐Ÿ˜จ! So, I'm all about this collective play and interactive storytelling vibe ๐Ÿ’–๐Ÿ”—.

We need more games like "Asses.Masses" that challenge our minds and push us out of our comfort zones ๐Ÿคฏ๐Ÿ’ช. It's time to rethink what gaming can be beyond just solo thrills ๐Ÿ˜Ž๐Ÿ’ป. Bring it on! ๐Ÿ‘Š
 
I'm not really sure about this whole collective play thing ๐Ÿค”... I mean, it sounds like a lot of work just to be told to answer questions about donkeys ๐Ÿด. But at the same time, I kinda love the idea of people working together to solve puzzles and stuff ๐Ÿค. It's almost like we're all in this together, you know? ๐ŸŒˆ

But wait, what if it's not really collaborative at all? What if everyone's just shouting over each other and nobody's actually listening? ๐Ÿ˜‚ That would be so frustrating! On the other hand, maybe that's exactly what makes it work - the chaos and unpredictability of it all.

I also don't know... isn't this just a fancy way of saying "group project" ๐Ÿ“š? Like, we're still stuck in that same old mindset where we have to work together but it feels so forced and uncomfortable. Can't we just play games by ourselves and enjoy the peace and quiet? ๐Ÿ˜ด

But then again, maybe that's exactly what's wrong with gaming - we've all gotten too comfortable and lost touch with our inner awkwardness ๐Ÿคช... or is that just an excuse for me to avoid working on my own projects? ๐Ÿ™ƒ
 
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